iOS Tag

The EclipseCon Europe 2016 conference app is here to help you prepare for the conference! The app lets you create a personalised schedule. It works offline too, so you can use it at any time without a data plan. If you are online, it will get the latest program info from the EclipseCon website to make sure you are always up-to-date. Here is what you can do: Browse all...

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EclipseCon North America is just around the corner, and the EclipseCon NA 2016 app has finally arrived to help you make the best of the conference! Update: A Windows app is now also available: The app makes it really easy to explore the conference program and build your personal schedule. Here is what you can do: Browse all sessions and speakers by track or time Create your personalized session...

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Writing mobile applications is not only about the UI. Apps also need content. Often times they fetch dynamic content over the network. This post introduces the basic mechanism for network access in Tabris.js: XMLHttpRequest. The post also explains how higher level networking API can be used. Tabris.js supports a subset of the W3C browser APIs. Part of that API is the XMLHttpRequest. You can use it...

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To create a rich interactive UI, the predefined widgets of your platform and corresponding toolkit are often not enough. You want to draw something yourself. Tabris.js provides just that - the Canvas widget for your own drawings. The Canvas is totally empty by default. To draw on it, you use a Context object with numerous drawing functions. These range from simple geometric shapes like rectangles, circles...

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Welcome to the third episode of the "Tabris.js Examples" blog post series. In each post we provide some background on one of the coding examples shipped with Tabris.js, our new framework for developing native mobile apps in JavaScript. After we explained a couple of UI elements in the last issue, now let's take a look at how you can store the acquired data. For this purpose...

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Welcome to the second episode of the "Tabris.js Examples" blog post series. In each post we provide some background on coding examples shipped with Tabris.js, our new framework for developing native mobile apps in JavaScript. This time we want to take a look at user input - a fundamental ingredient of most applications. Tabris.js supports a variety of native input widgets you can choose from. The...

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Warning! This article is outdated and might not represent the current state of Tabris.js. One goal most app developers pursue is to create a sexy and silky-smooth UI with an interface that adapts to different screen sizes and device types. This goal has mostly been reserved for native developers on mobile platforms. With Tabris.js, you get to use all-native widgets but with much simpler code and without...

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On March 10th we released Tabris 1.3 and it was a huge success. After 3 months of hard work we are ready to ship Tabris 1.4 today. The 1.4 release marks our biggest release so far. We have plenty of new features and several improvements. With this post we want to show you the highlights. UI Tracking One of the Killer-Features is a tracking API for the Tabris UI framework....

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Only 10 days left till we release Tabris 1.4. This week we want to give you a preview of a feature highly requested by some of our customers: Text Replacement. Typing on mobile devices is not as efficient as on desktop computers because of the lack of hardware keyboards. You can increase the efficiency by defining shortcuts within your mobile OS that will be replaced while...

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With the Tabris 1.4 release approaching fast, we'd like to preview another nice addition to Tabris: the client side dialog. Creating a dialog has never been a big problem in Tabris but until now it lacked the visual fidelity to what mobile users were used to on their respective platform. The discrepancy originates from the fact that a dialog is a normal shell with standard buttons,...

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