Posts tagged with "tabris.js"

Feb 8th, 2017

Tabris.js 2.0 Beta 1 is here


It’s a heated time for Tabris.js development as we are getting closer and closer the Tabris.js 2 release. Plenty changes relevant to UI, navigation and mobile app security have been introduced. Today we’re sharing some of them with you in the first official beta of Tabris.js 2.0. Note: To use the beta, you need to [...]

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Nov 3rd, 2016

Tabris.js Windows 10 Beta Program


Tabris.js is a cross platform mobile toolkit that enables application developers to target multiple platforms from a single JavaScript code base. Unlike some other cross-platform toolkits, Tabris.js does not rely on WebViews, but instead produces native applications. This is achieved by providing a cross-platform API in JavaScript and linking that API to the platform specific widgets. Additionally, [...]

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Oct 22nd, 2016

Download the EclipseCon Europe 2016 app!

EclipseCon apps

The EclipseCon Europe 2016 conference app is here to help you prepare for the conference! The app lets you create a personalised schedule. It works offline too, so you can use it at any time without a data plan. If you are online, it will get the latest program info from the EclipseCon website to make sure you [...]

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Oct 19th, 2016

Tabris.js 1.10 is here with WebSockets support

Icon in Page header

Today we are proud to unleash Tabris.js 1.10 with WebSockets support, extended API for video widget, app header branding and more! Check out the highlights below. WebSockets support The WebSockets API is now supported, making Tabris.js apps capable of real-time bidirectional messaging. As a result apps will be able to achieve improved user experience and [...]

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Aug 30th, 2016

Tabris Maps 2.0 released


With the recent advancements in maps features on Android and iOS we also took the time to overhaul the tabris-plugin-maps plugin. The new version 2.0.0 provides completely new APIs that are more in line with Tabris.js and offer a higher degree of control. Creating a map in your Tabris.js application is as simple as the following snippet: [...]

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Aug 10th, 2016

Smile: Deploying a mobile app has never been so easy

Scanning QR code in the Tabris.js app

Mobile software development is hard. Before you can even write your first line of code you must: download, install and configure the IDEs and SDKs, configure the emulators or connect a device to your machine, build the application archives (apks / ipas) and install these archives on your device. With Tabris.js we set out to eliminate [...]

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Aug 3rd, 2016

Tabris.js 1.9 is here

Picker underline on Android

The long-awaited imageData support is here, together with new lifecycle events, enhancements to WebView handling, and much more. In addition, Tabris.js now has a public playground! Read on for more highlights. Tabris.js playground No more need to sign in via GitHub to see your code in action. In the online playground, the changes you make are instantly available on your [...]

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Jun 21st, 2016

Improved TypeScript support for Tabris.js 1.8


With popular frameworks like Angular 2 now recommending its use by default, TypeScript continues its rise in popularity. Reception is usually very positive with both veteran JavaScript developers and those coming from a Java or C# background. We have mentioned before how TypeScript can be used to enhance your Tabris.js development. Since then, a lot [...]

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Jun 6th, 2016

Debugging JavaScript with Tabris.js

Screen Shot 2016-05-26 at 9.54.25 AM

Tabris.js was designed to help developers build native cross-platform apps using a single JavaScript codebase. We offer many tools to boost efficiency – like the Tabris.js developer app and the cloud build service. With Tabris.js 1.8 we’ve introduced a new enhancement that will make a major difference when it comes to getting things done – an [...]