Posts tagged with "new and noteworthy"
Tabris.js 1.8 is here! The shiny new release includes some much awaited features and we are excited to share them with you. Read on for the details. Grid mode for CollectionView The Tabris.js CollectionView now has a grid mode. You can achieve a grid layout by aligning a number of CollectionView cells in a single [...]
Tabris.js 1.7 is here, now! It features the ability to set rounded corners on widgets, a system bar theme for Android and iOS, simplified syntax for the creation of widgets and much more. Read on for the highlights! Rounded corners on widgets The new property cornerRadius allows you to apply a rounded clipping to the corners of a [...]
Tabris.js 1.6 is out now! Featuring: Cordova 6 update, a new widget ActivityIndicator, real fullscreen and a preliminary integration with Chrome debug tools. Check out the highlights below. Cordova 6 update With this release we updated the Tabris.js build service and platforms to the latest Cordova version. This update ensures compatibility with the latest Cordova plugin API, fixes a security [...]
Some time ago we’ve created a draft for a Chart widget for RAP, based on the famous D3.js. Together with one of our partners, we decided to carry this work forward and make it available in the RAP Incubator. D3 is a very flexible framework to turn data into dynamic charts. Looking at their examples, [...]
Some languages, such as Arabic and Hebrew, are written from right to left. The different reading direction not only affects texts, but most UI elements. Preparing software for use in those languages obviously requires a lot more work than just translating texts. We’re currently adding right-to-left (a.k.a. “RTL”) support in RAP. For example, if you check [...]
This week, the third major version of RAP, the Eclipse Remote Application Platform, has been released. As a major release, RAP 3.0 cleaned up deprecated API, allowing us to change and to optimize internals. I’m happy to report that we achieved a significant performance boost compared to 2.3. Before I go into details, let’s look [...]
It’s good to be back. After using half-year release cycles for the RAP 2.x versions, taking a full year for RAP 3.0 felt eerily long. On the other hand I think it was exactly the time we needed to create a release that we can be proud of. While there was some debate the last [...]