Maximilian Koegel

Maximilian Kögel leads the EclipseSource office in Munich and works as a consultant and software engineer for Eclipse technologies. He is an Eclipse expert with a focus in Eclipse Modeling, project lead of the EMFStore and the EMF Client Platform projects at Eclipse and a regular EclipseCon speaker on these topics. Furthermore he is dedicated to teach Eclipse not only to professionals but also to talented university students in an Eclipse lab course.

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Apr 30th, 2014

EMFStore 1.2.0 Released

We just promoted the 1.2.0 RC to become the EMFStore 1.2.0 release.  EMFStore now includes extension points and API which allow you to more simply replace the storage technology on client and on server side based on the EMF resource set abstraction. As a proof-of-concept we have implemented a mongoDB back-end based on Mongo-EMF. To try EMFStore and [...]

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Apr 7th, 2014

EMFStore 1.2.0 RC released

We just released EMFStore 1.2.0 RC. Apart from a number of smaller improvements and bug fixes, there is one new feature I would like to point out: EMFStore now includes extension points and API which allow you to more simply replace the storage technology on client and on server side based on the EMF resource set [...]

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Oct 28th, 2013

Are you still manually coding UIs?

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Manual development of user interfaces for Business application has several drawbacks. Visible components such as forms or reports are typically subject to constant change, based on user feedback. Additionally there are often many forms developed in parallel, which should all comply to a uniform look and feel. Typical UI layout technologies are powerful, but also [...]

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Aug 28th, 2013

EMFStore API

Recently we released EMFStore 1.0.0 and made it available for download and installation. Using the tutorial “Getting Started with EMFStore”, you can set up a demo client and server very fast. Based on the  “Getting Started with EMFStore” tutorial you can already explore most of the functionality of EMFStore by using the provided User Interface. This functionality is of course also available [...]

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Aug 28th, 2013

EMFStore: How it actually works

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Recently we released EMFStore 1.0.0 and made it available for download and installation. Using the tutorial “Getting Started with EMFStore”, you can set up a demo client and server very fast. But how does it actually work? EMFStore is a model repository which implements the concept of change-based versioning. Changes are first-class citizens in EMFStore. They are not calculated but stored. [...]

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Aug 14th, 2013

Configuring and building a server product for EMFStore

Recently we released EMFStore 1.0.0 and made it available for download and installation. Using the tutorial “Getting Started with EMFStore”, you can set up a demo client and server very fast. In a follow-up tutorial we showed how to configure the server of EMFStore. This week is about configuring and building a product for the EMFStore server. With our tutorial, you can setup an [...]

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Aug 8th, 2013

Configuring EMFStore Server

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Recently we released EMFStore 1.0.0 and made it available for download and installation. Using the tutorial “Getting Started with EMFStore”, you can set up a first client based on the EMF Client Platform e3 application. In a follow-up tutorial about how to run multiple clients and a server, we showed how to run a stand-alone EMFStore server (non-embedded) in your [...]

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Aug 1st, 2013

Running EMFStore with multiple Clients and a Server

Recently we released EMFStore 1.0.0 and made it available for download and installation. Using the tutorial “Getting Started with EMFStore”, you can set up a first client based on the EMF Client Platform e3 application. We use the EMF Client Platform as a demo application in this context, so you do not need to implement a client by yourself [...]

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Jul 25th, 2013

Getting started with EMFStore

Yesterday we released EMFStore 1.0.0 and made it available for download and installation. EMFStore is a repository to store, distribute and collaborate on EMF-based entities (a.k.a. data or models). Entities can be shared with a server/model repository and distributed to client applications. Clients modify the entities in parallel and synchronize with the server. Clients can work offline, [...]

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